Class for building Sampler.

interface SamplerBuilder {
    build(): Sampler;
    getTypeName(): string;
    isOfType(type: string): boolean;
    isSame(other: ScriptObject): boolean;
    setBorderColor(borderColor: vec4): SamplerBuilder;
    setFilteringMode(filteringMode: FilteringMode): SamplerBuilder;
    setUseMipmaps(value: boolean): SamplerBuilder;
    setWrapMode(wrapMode: WrapMode): SamplerBuilder;
    setWrapUMode(wrapMode: WrapMode): SamplerBuilder;
    setWrapVMode(wrapMode: WrapMode): SamplerBuilder;
    setWrapWMode(wrapMode: WrapMode): SamplerBuilder;
}

Hierarchy (view full)

Methods

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean

  • Sets border color that will be used for WrapMode.ClampToBorder case.

    Parameters

    Returns SamplerBuilder

  • Sets the flag to use/generate texture mipmaps if they exist/requested.

    Parameters

    • value: boolean

    Returns SamplerBuilder