If disabled, the Component will stop enacting its behavior.
Readonly
uniqueAdds a new SceneEvent, triggered by eventType
events, to the ScriptComponent.
Returns the SceneObject the component is attached to.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
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Description
Binds scripts to Events and executes them when triggered. Any script can access the ScriptComponent executing them through the variable
script
. See also: Scripting Overview, Script Events Guide.Example