Triggered when new world tracking meshes are detected. Only available when a Device Tracking component is in the scene, and world mesh tracking is supported and enabled.

script.createEvent("WorldTrackingMeshesAddedEvent").bind(onMeshesAdded);

function onMeshesAdded(eventData) {
var trackedMeshes = eventData.getMeshes();
print(trackedMeshes.length + " meshes were added");

for (var i = 0; i < trackedMeshes.length; i++) {
print("TrackedMesh is valid " + trackedMeshes[i].isValid);
print("Transformation matrix " + trackedMeshes[i].transform);
}
}
interface WorldTrackingMeshesAddedEvent {
    enabled: boolean;
    bind(evCallback: ((arg1: this) => void)): void;
    getMeshes(): TrackedMesh[];
    getTypeName(): string;
    isOfType(type: string): boolean;
    isSame(other: ScriptObject): boolean;
}

Hierarchy (view full)

Properties

enabled: boolean

If true, the event is able to trigger. If false, the event will not trigger.

Methods

  • Binds a callback function to this event.

    Parameters

    • evCallback: ((arg1: this) => void)
        • (arg1): void
        • Parameters

          • arg1: this

          Returns void

    Returns void

  • Returns the typename of the SceneEvent.

    Returns string

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean