Triggered when a touch position on the screen is moved.

// Prints "touch move" when the touch position on the screen has moved
var event = script.createEvent("TouchMoveEvent");
event.bind(function(eventData)
{
print("touch move");
});
interface TouchMoveEvent {
    enabled: boolean;
    bind(evCallback: ((arg1: this) => void)): void;
    getSceneObject(): SceneObject;
    getTouchId(): number;
    getTouchPosition(): vec2;
    getTypeName(): string;
    isOfType(type: string): boolean;
    isSame(other: ScriptObject): boolean;
}

Hierarchy (view full)

Properties

enabled: boolean

If true, the event is able to trigger. If false, the event will not trigger.

Methods

  • Binds a callback function to this event.

    Parameters

    • evCallback: ((arg1: this) => void)
        • (arg1): void
        • Parameters

          • arg1: this

          Returns void

    Returns void

  • Returns the ID of this specific touch. Useful for distinguishing between touches when multiple are occurring simultaneously.

    Returns number

  • Returns the normalized 2D screen position of the users touch. The normalized coordinates range from ([0-1], [0-1]), (0,0) being top-left and (1,1) being bottom-right.

    Returns vec2

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean