Low-level data class.

// @input Component.MeshVisual visualA
// @input Component.MeshVisual visualB

// Check if two MeshVisuals are using the same texture
var textureA = script.visualA.mainPass.baseTex;
var textureB = script.visualB.mainPass.baseTex;

if(textureA.isSame(textureB)) {
print("The textures match");
}
interface SerializableWithUID {
    uniqueIdentifier: string;
    getTypeName(): string;
    isOfType(type: string): boolean;
    isSame(other: ScriptObject): boolean;
}

Hierarchy (view full)

Properties

uniqueIdentifier: string

Methods

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean