Controls input data for a neural network used by an MLComponent. For more information, see the MLComponent Scripting guide.

//@input Component.MLComponent mlComponent
//@input Asset.Texture inputTexture

script.mlComponent.onLoadingFinished = onLoadingFinished;

function onLoadingFinished() {
var input = script.mlComponent.getInput(script.inputName);
input.texture = script.inputTexture;
}
interface InputPlaceholder {
    data: Float32Array;
    name: string;
    shape: vec3;
    texture: Texture;
    transformer: Transformer;
    getTypeName(): string;
    isOfType(type: string): boolean;
    isSame(other: ScriptObject): boolean;
}

Hierarchy (view full)

Properties

data: Float32Array

Data used as input.

name: string

The name of the Placeholder.

shape: vec3

The shape of the Placeholder's data.

texture: Texture

Texture used as input.

transformer: Transformer

Transformer object for applying transformations on the PlaceHolder's data.

Methods

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean