Provider for full Body Mesh render object.

interface BodyRenderObjectProvider {
    bodyGeometryEnabled: boolean;
    bodyIndex: number;
    headGeometryEnabled: boolean;
    leftHandGeometryEnabled: boolean;
    rightHandGeometryEnabled: boolean;
    getLoadStatus(): LoadStatus;
    getTypeName(): string;
    isOfType(type: string): boolean;
    isSame(other: ScriptObject): boolean;
}

Hierarchy (view full)

Properties

bodyGeometryEnabled: boolean

Enable main Body Mesh geometry.

bodyIndex: number

Index of body in scene to track.

headGeometryEnabled: boolean

Enable head mesh.

leftHandGeometryEnabled: boolean

Enable left hand mesh.

rightHandGeometryEnabled: boolean

Enable right hand mesh.

Methods

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean