If disabled, the Component will stop enacting its behavior.
Readonly
sceneReadonly
uniqueReturns the SceneObject the component is attached to.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
A component that receives input from Audio Components that have Spatial Audio enabled. Calculates their positions relative to the scene object it is attached to,and properly mixes them.