If disabled, the Component will stop enacting its behavior.
Readonly
uniqueReturns the AnimationLayer under the name layerName
.
Returns the SceneObject the component is attached to.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Adds an AnimationLayer under the name layerName
.
Generated using TypeDoc
Description
Used by AnimationMixer to animate a single object in the hierarchy. These are automatically added to SceneObjects when importing animated FBX files. See also: Playing 3D Animation Guide, AnimationMixer, AnimationLayer.