The same entity as in Lens Scripting.

interface LayerSet {
    contains(other: Editor.Model.LayerSet): boolean;
    except(other: Editor.Model.LayerSet): Editor.Model.LayerSet;
    intersect(other: Editor.Model.LayerSet): Editor.Model.LayerSet;
    isEmpty(): boolean;
    toArray(): LayerId[];
    union(other: Editor.Model.LayerSet): Editor.Model.LayerSet;
}

Methods

  • Beta

    Returns boolean